Review: Star Wars - Knight Errant #5

Kerra and Jenn fight Zodoh the Hutt and his Stormdrivers as the Hutt attacks Darkknell. Kerra comes face to face with Zodoh, and the two battle in zero gravity as Jenn fights off the Hutt’s fleet of ships. The story is serviceable yet forgettable. Likewise, the artwork is middle of the road. Although at some points Zodoh looked more like a brown MacDonald’s Grimace than a Hutt.

A very plain ending caps this series, and doesn’t leave much in the way of wanting more from the “Knight Errant” storyline.

I do give props to the idea of the Stormdrivers. These ships create fowl weather that generates moisture enough to flood a planet. This could have made a far more interesting conflict, but the ships are as worthless as a pair of Stormtroopers on watch to fire on any escaping life pods from a Corellian Corvette. What a shame that an opportunity was missed with that one.

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Score: 2/5

Writer: John Jackson Miller Artist: David Daza Publisher: Dark Horse Comics Price: $3.50

Review: Dungeons and Dragons Neverwinter Tales The Legend of Drizzt #4

When I was a kid I bought the red-boxed basic set of Dungeons and Dragons rules from Target. You know the one I’m talking about: it had the warrior fighting a pissed off red dragon atop a pile of gold. Through that module I set my imagination going and learned what Dungeons and Dragons was all about. I read this comic book, and I don’t see the heart of D and D anywhere. Don’t get me wrong; this is a good comic book (Score 3/5). However, I feel like I could put the title World of Warcraft on the cover. Or maybe Tales from Middle Earth. Or any fantasy world and still have the same impression.

DDDrizztcoverMy problem is that I don’t get a feel for what is truly Gygax inspired material here. Drizzt and Dahlia chase after a vampire Pent. They find Pent, but he’s not the worst of their problems. Dor’Crae, a maleficent ghost, haunts the heroes. Pent agrees to join Drizzt and Dahlia on their quest.

Okay, I’m interested in two Elves and a vampire hunting a ghost. But I still don’t get the feeling of a twenty-sided dice in my hand as I enjoy this book.

Score: 4/5

Writers: R.A. Salvatore and Geno Salvatore Artists: Agustin Padilla Publisher: IDW Publishing Price: $3.99

Review: The Incredible Hulk #3

In this version, the Hulk has split from Bruce Banner. The green Goliath found refuge in the underground lair of the Moloids while Amanda Von Doom searches for the Hulk to assist her hunt down Banner. In his self-imposed exile with the Moloids, the Hulk finds some serenity. That is, until two gamma-irradiated boar monsters look to capture the Hulk and return them to their ‘father’ to make him happy. This leads to a subterranean battle that shakes the earth.

You can guess who the victor of the fight is, and he goes straight to Amanda Von Doom to form an uneasy alliance and get Banner. Meanwhile, the good doctor hides out on an island creating his own defense against the Hulk. You will have to get the comic to see just what I mean.

HulkcoverSilvestri’s artwork works well most of the time. There are some panels where the Hulk’s face looks wither flat or too V-shaped. He does add a few too many detail lines, and the boar creatures look like something from Miyazaki’s Mononoke-Himei.

The writing moves the story. Jason Aaron gives us interesting twists that even a seasoned Hulk fan like myself would grin at with satisfaction. I also enjoyed the last page tease that makes me excited to get issue 4. In this day and age of reboots and writers giving us the same damned story over and over, Aaron delivers by showing us something we haven’t seen. The idea of the split Hulk/Banner works. For now. I will eventually need the two in one again. Eventually.

And the best part of the book is Dr. Banner’s monkey assistant. He needs his own comic book.

Score: 4/5

Writer: Jason Aaron Artist: Mark Silvestri Publisher: Marvel Comics Price: $3.99 Release Date: 12/21/13

Review: Justice League #4

I’ve been a comic book fan so great a time that I know no one stays dead in comics for very long. Another truth that I’m facing is that comics will reset themselves ‘for the sake of the new generation’s readers’ every now and then. I’m getting old and curmudgeonly when I read so many books now that are rebooting. Justice League #4 opens with Cyborg becoming Cyborg. Green Lantern argues with everyone because he doesn’t want to be ordered around. Aquaman proves that he’s a badass by controlling fish and using his trident. The heroes fight the cybernetic gorilla henchmen of Darkseid. And the big, nasty villain shows up at the end.

JL4coverGeoff Johns, I feel your pain. You have been given the keys to a Ferrari and told to drive it under thirty-five miles an hour. Geoff, you make the book as best as it can be under its reboot circumstances. For that, I salute you.

Jim Lee’s artwork is, well, the equivalent of looking at Mila Kunis naked. After viewing his work in JL, your eyes will want a sandwich and a nap. I will say it, “Jim Lee has to be ONE of the greatest comic book artists of all time. Not the greatest, but one of them.” Some artists seem to be panel hit-or-miss, meaning that part of the art will be detailed while the background might be plain. Lee gives 100% to every aspect of every panel. Go back and check. I will wait here.

Darkseid, courtesy of Lee, gets a grand entrance.

Score: 4/5

Writer: Geoff Johns Penciller: Jim Lee Publisher: DC Comics Price: $3.99 Release Date: 12/21/11

Review: Lady Mechinka #3

I heard I should pick up this book and that it was pretty good. Yet, I enjoyed so much of the book, but also so little. Why you ask? Well let's get on with the story breakdown. Lady Mechinka is following clues about the mechanical girl she found which leads her to Cirque du Romani. There she finds troubles and alliances to help her in her search. Lady Mechinka is quick and elusive in the fights she gets into and even thwarts off a panther. Mr. Lewis her drunken assistant isn’t much help as he gets tied up by tiny clowns. While she is there she finds very important information about the mechanical girl like her identity and who may have taken her. The events here lead her back to the city of Mechinka, which is where she started from I might add. We enter Mechinka in what seems to be a World’s Fair type event or "Mechinka City Convention of all Things Innovative." The head of events at the convention is Lord Blackpool and he has some big unveiling to do that reminds Lady M of her past.

lady_mechanika_masquerade_by_joebenitez-d36latsThe story is written ok; it’s slow and trying to be mysterious but really doesn’t hide anything. The characters are written well though, they have depth and life and can interactive well with the other characters. Everything is here to make a good story with villains, twists in plot and heroes but nothing is coming together. The story at time was painstakingly hard to read because it was slow and didn’t grab my attention.

Now let’s get to the great part of the book the art. Every character is drawn well and individual uniqueness can be seen. Let’s try to describe it late 1800’s to early 1900’s steampunk style. The details are amazing the metal parts are more art than just a simple function. The micro-phone, Blackpool’s jaw, the air ships and knives all are pieces of work rather than function. The cover art has immense layers of metals that blend in organic material as well giving it a very cool look.

Over all I hope the story starts pulling together and picks up pace to become something great. It would be horrible to see great art work wasted on a subpar story.

Score: 3/5

Writer/Artist/Creator: Joe Benitez Publisher: Aspen Comics Price: $2.99 Release Date: 12/21/2011

Review: B.P.R.D. - Hell On Earth: Russia #4

Sometimes the hardest thing to do is review an issue that’s light on dialog and heavy on action. Let me say that this was a good issue and full of enjoyable moments with lots of payoff to readers that have been keeping up with the Hellboyverse in 2011. I did however get the impression that this series is was kind of phoned in. It’s smart business and marketing to continue to have B.P.R.D. series going while we wait for Hellboy’s adventures in hell (which will be amazing I’m sure), but this book is kind of long-winded and there just doesn’t seem to be a lot of content compared to the other B.P.R.D. mini’s that we’ve been getting all year-long. The gist of the issue is that Johann needs to plant a bomb inside of this creature to blow it to hell. He’s dealt with this type of beast before and it nearly made him loose his mind, this time around though he’s taken extra caution and is basically unaffected by the creature. However, the crew accompanying him gets royally fucked up by the beast. They’re turned into monsters one by one until only two remain, leaving Johann to figure out how to finish the mission. Outside his B.P.R.D. liaison must help the Russian military fend off the living dead trying to stop the mission to destroy the beast.

17963Allow me to say, and this is a spoiler, that the Russians pull some dirty shit here. I’m not going to go off about how Putin rigged the election and that he’ll basically be running for Russia’s president again soon, because it’s not that dirty just damn close. That’s all for the spoilers and frankly you probably don’t know what the hell I’m talking about in the comic until you read it.

I liked this issue; it was fun and had some cool moments. I wish the B.P.R.D. liaison didn’t act like a child and throw their gun on the ground (which would have fired a round), but hey… that’s what they chose to do. Again this issue felt stretched out and I didn’t get that typical feel associated with Hellboy or B.P.R.D. It was bright and not very ugly and frankly those are two things that usually aren’t apart of these series. If you’ve been reading since the beginning then you’ve already got the book and don’t care about a damn thing I’m saying, if not then maybe wait until it’s finished to dive in to get your Hellboyverse fix.

Score: 3/5

Writers: Mike Mignola, John Arcudi Artist: Tyler Crook Publisher: Dark Horse Comics Price: $3.50 Release Date: 12/21/11

Review: Dark Horse Presents #7

I’ve come to really enjoy Dark Horse Presents, it reminds me of Father’s old Heavy Metal magazines that I wasn’t allowed to read but totally did. DHP is full of a variety of stories that range from modern classics such as Hellboy, Usagi Yojimbo and Cal MacDonald, to the strange and different like: Skeleton Key and The Speaker. These short stories or cut up stories not only change how you read the book, but how the creative team puts the story together. Plus, before you can get tired of the story you’re onto the next one. The seventh issue opens with Dark Horse’s top dog, Hellboy.This is the highly anticipated return of Mike Mignola to the art duties of Hellboy and sees the character during his lost years in which he spent a lot of time drinking in Mexico. On this particular outing he encounters an undead bat that continues to change form the more Hellboy beats the shit out of it. The highlights of this story include the witness accounts that basically explain what it is that Hellboy is up against since he’s too drunk to remember.

17994The next diddy is Skeleton Key by Andi Watson. This story is very cute and yes an adult male probably shouldn’t use that as his first descriptor for anything. Regardless this story is just cute as hell and full of smirky moments that don’t quite make you laugh, but keep a smile on your face the entire time. Watson has a simplistic art style that play well to the all-ages and indie crowd. I really enjoyed this story and went back and read previous issues of DHP that I’d neglected in order to get more of the story.

There were a few other stories in the book that honestly I skipped. Hey, that’s the joy of this format, if you don’t like something there’s no real loss in skipping it. I went ahead to Usagi Yojimbo’s tale about the spirits of two samurai. He watches as they reenact their deaths in front of him seeking closure.

I hate this art. The last tale to speak of is The Speaker which is about the voice of a man who escaped and went out to explore the world on its own, until the man it belonged to died. This story is so rich with metaphors and double entendres that I found it to be one of the best comics that I’ve read all year. This story is heavy with emotions and if you can’t relate to some aspect of it then you’ve completely missed everything that it’s about. There are some good stories in this volume, but this tale is great and would score a five out of five all on its own. I really hope that Brandon Graham has more stories of this nature in store for future issues.

That’s all the run down I’ll be giving, but I also enjoyed Dog Mendonca and Pizza Boy and the latest chapter of Finder as well. This was a very good issue and I’m glad that Dark Horse has continued to put new talent and established talent in the series. I may not personally dig each story, but the quality and care of each story tells me that it’s not just filler. I missed Sour Apples and hope to see its return or for it to get its own series, but hey that’s way off subject. If you want a good mixture of stories that will keepyou entertained and give you the most story for your money then this is the series. Pick it up in print or in digital format this week.

Score: 4/5

Writers: Various Artists: Various Publisher: Dark Horse Comics Price: $7.99

Review: Transformers - The Death of Optimus Prime

Ponderous. Completely and utterly ponderous. I can’t understand why someone would be given the responsibilities of writing a book that would be so simple to make fun and interesting and turn it into something that’s more boring than a Wikipedia entry on raising fucking corn.

Here’s what I expect out of a Transformers book-- do something cool with the notion that you have characters that can be cool vehicles and cool robots. Have a battle. Write a neat twist. Here’s what I got from T:TDOOP: a slow and plodding wreck that’s all verbal detritus and of the most inconsequential nature. It’s like the board members of the toy company in the movie Big who wanted to make transforming robot toys out of buildings and other things that do nothing. That’s what this story does--nothing.

Transformers_DeathofOptimusPrimeOptimus Prime wanders Cybertron dealing with returning life forms that are angry the Autobots and Deceptiocons fought and wrecked the planet.

I think IDW demanded that every panel have no less than two dialogue boxes each. That means tons of wordy, boring dialogue. The Decepticons are all locked up with transformation inhibiting chips sucking the cool out of them and the comic.

I think the people who write this book have never read Greek Mythology, science fiction, or other comic books because they know nothing of balancing a story with information AND action. I think they must be technical writers who draft Ikea furniture instructions or textbooks on ancient Russian woodworking.

There's a comic buried beneath all that dialogue.

The story concludes with a split among the factions that sees Rodimus and Ultra Magnus leaving to find the Knights of Cybertron and starting their own book, Transformers; More Than Meets the Eye.It also ends with me not wanting to read another Transformer comic book. And I'm a die-hard Transfan.

Score: 0/5

Writer: James Roberts and John Barber Artist: Nick Roche Colors: Josh Burcham Letters: Shawn Lee Publisher: IDW Publishing Price: $3.99

Review: G.I. Joe: A Real American Hero #173

The Joes square off in a tank battle with the former October Guard. Stormshadow and Snake Eyes investigate the mysterious Blue Ninja Clan. And Sneak Peek grapples with his mother’s Alzheimer’s. As compared to Cobra #8, this book has better pacing. We are brought into some intense situations only to have the comic jump away at just the right time and leaving us on the edge of our seats. There’s also more of a military influence giving this a genuine combat feel.

GIJOE_RealAmericanHero173coverThe problem? Someone needs to edit down the crippling amount of dialogue. Please, go knock on the door of the team that does Godzilla: Kingdom of Monsters to see how to condense character chat to what really needs to be said.

The art is sufficient, but just that. There are some nice shots of tanks that are detailed and impressive. Some of the characters looked a tad cartoonish for the nature of this book.

Overall, I would recommend picking up this book over the Cobra series.

Score: 3/5

Writer: Larry Hama Artist: Ron Wagner, Wil Rosado, And S L Gallant Inker: Brian Shearer Colors: Priscilla Tramontano Letterer: Shawn Lee Publisher: IDW Publishing Price: $3.99

Review: G.I.Joe - Cobra #8

Steeler’s treachery has left some of the Joes in a world of hurt. Chameleon’s so wounded she can’t get out of bed. Lady Jay has stitches keeping her off active duty. Meanwhile, Steeler’s assassin escapes. And Cobra gears up for a massive assault. This ish feels like filler. We get some action but a lot of talking. Major Blood confers with Tomax. Crystal Ball chats with Menasian. And Cobra Commander barks some orders. The pacing is unbalanced.

The artwork is adequate. Note one mishap in the panel above: there’s no emphasis on the weapons. In fact, the Cobra Hiss tanks are not fully in the scene. When I was a kid, GI Joes were all about the cool tanks and planes. Don’t deny readers that guilty pleasure now. We grew up programmed to see these and needing to rush out and buy them. Today, we at least want to see the cool gear.

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Score: 1/5

Writer: Mike Costa Artist: Antonio Fuso and Werther Dell’Edera Colorist: ScarletGothica Letterer: Shawn Lee Publisher: IDW Publishing Price: $3.99

Review: Key of Z #3

In his continuing plan to get revenge on Lavoe and escalate an all out war, Ewing kills Darnell Met. Alvarez returns to work and inventories a collection of weapons from Ewing’s secret stash. When trying to strike a deal with Lavoe, Ewing is captured and held captive by the tyrant. All things point to a massive battle in the final issue. Kuder’s art does the work for this book. His style reminds me of the “Harry Canyon” segment from the movie Heavy Metal. He’s gotten better with the gore details over the three issues, too. I’m still pissed about the streams of blue snot that substitute the chords off the harmonica Ewing plays. It looks silly against Kuder’s art.

Key of Z #3 CoverThe story works okay. I just don’t like the introduction of Ewing leading an army of zombies like the pied piper only to have that abandoned after a few panels. I thought the same of the ending of the first issue where the cliffhanger had no payoff in the second issue. And speaking of cliffhangers, we don’t get one here. We are left with Alvarez going through the journal out of the loot taken from Ewing. Yawn.

I know this is all setting up for next issue’s climax, but give me something that makes me look forward to spending my money on the next issue.

Score: 3/5 (and two points of that are solely for Kuder’s artwork which is so good but hidden behind a shitty cover)

Writers: Claudio Sanchez and Chondra Echert Artist: Aaron Kuder Publisher: Boom Studios Price: $3.99

Review: Memorial #1

Chris Roberson has been a hot commodity in the comic industry for the past several years; unfortunately his work has never grabbed a hold of me before. With Memorial though I’m intrigued by the familiar story and the interesting setting, really this series combines all my favorite things from fairy tales and magic into one nice package. The story opens with a woman devoid of all memories. She finds her way into a hospital and is diagnosed with Dissociative Fugue or total amnesia. The only clue to her past is a locket that she wears with a stylized capital “M” on it. Since she doesn’t turn up on any records she’s dubbed Ms. M or simply Em. The story takes us somewhere else called the Everglades. It’s a world ran by one woman who’s captured the real worlds lost memories and turned most of its citizens into stone.

Memorial+1B+CoverThree men now stand before her as they explain why they lost a key that she needs to erase all memories. One of these men is a puppet while another is made out of more metal than flesh. The third man fails the mission and is turned to stone after his essence is sucked out. Back in the real world Em stumbles upon a green door in an alleyway that’s she’s never noticed before in her daily routine. She remembers the door for some strange reason and decides to enter. Inside is a shop full of ancient and weird items and kind of resembles any 80’s movie horror shop only with better lighting. Inside Em finds a key that she knows she remembers. As she touches the key everyone in the Everglades feels the pulse and they know that something big has just begun, too bad Em still has no idea what’s happening.

I have to say that I was pleasantly surprised by this story. It’s very clear what Roberson’s influences are for it and the most obvious being Fables. In fact several things seem borrowed from Fables, but in reality this story and world would never work for that series. It’s very interesting to see an idea that is almost connected to that played out in entirely different way. In general this is some of Roberson’s best writing and storytelling to date. Everything is clear and easy to follow, but the story is unique enough that you’ll want to keep reading. I’ve never been grabbed by Roberson as a writer, but this story and this company seem to be the right place for him.

The art is delightful! Rich Ellis is an amazing talent and I could not get over how good the art was. I won’t say that the style will be for everyone, but it was definitely for me. I enjoyed his wide variety of pencil thickness and his full and complete backgrounds; every page was full of life and had a real presence. What is most enjoyable was Ellis’ characters; they’re very memorable designs and in general pleasing to the eye.

I had no idea this book existed until today and frankly I’m glad that I gave it a shot. If you’re into mysteries and love series like Fables or House of Mystery then this is definitely a book worth checking out. I also have to give kudos to IDW for putting this book out and hope to see similar efforts like this in the future.

Score: 4/5

Writer: Chris Roberson Artist: Rich Ellis Colorist: Grace Allison Publisher: IDW Publishing Price: $3.99 Release Date: 12/21/11

Review: The Immortal - Demon in the Blood #1

I’ll basically say that I’m a sucker for the samurai genre. I’ll give anything a shot, but I’m very picky about what I like and don’t like; there are no free passes. That being said I’m also a sucker for Highlander and this book raised all the hairs on the back of my neck when it combined the two of them together! That’s essentially the genre gist of the book, but not the story. The story opens with a samurai defending himself against three men he’s calling brother, they on the other hand are calling him a traitor and spy. The man, Amane finds himself mortally wounded from the battle and crashed in front of a tattoo artist’s home. The tattoo artist comes out and informs the man that he’s on death’s door, but the man begs him to save him. Two days later the man wakes up and wonders how he’s still alive. The tattoo artist explains that he tattooed an Oni demon into the man that gives him near invincibility/immortality.

19207The man freaks out not knowing what to do about the demon inside of him. The tattoo artist informs him that the authorities are looking for him and asks him to stay on as his apprentice. Years pass and the tattoo artist becomes very ill. He reveals that he had another apprentice once that became overwhelmed by his Oni soon became a murderer. He says that the old apprentice would cut the hearts out of his victims and consume the heart. This sounds suspiciously like the way that Amane’s sister died which plunged his life into chaos to begin with.

I really feel like I didn’t do this story justice in my review, but I will say that this is a very good book with a strong concept and great pacing. You spend enough time with the characters that these gaps in their past or missing chunks of their story really don’t matter. There are a lot of books adapted for the US market from Japan and frankly a lot of them suck. Sure there are those long running series that everyone seems to get into, but gems like this tend to slip through the cracks.

Thankfully Dark Horse adapted this from the novel Ura-Enma by Fumi Nakamura and did a fantastic job of making it work in the US format. The translation is smooth and makes sense from beginning to end. Really at the end of the day its Highlander set in Japan with a Batman/Joker (you created me, I created you) element to it that makes it interesting and a fun read.

Score: 3/5

Writer: Ian Edginton Artist: Vincenc Villagrasa Publisher: Dark Horse Comics Release Date: 12/21/11

Review: Brody's Ghost - The Midnight Train and Other Tales

Brody’s Ghost is the story of a man who basically has nothing to live for and ends up being deeply connected to the spirit world. He knows this because the ghost of a dead girl finds him one day and asks for his help in solving a series of murders. Her goal is to get into heaven by helping solve the case. Brody is reluctant at first, but something about him or the situation pushes him to go ahead with it and help this dead girl with her goal. The Midnight Train and Other Tales is basically short stories staring Brody and his supporting cast that in actuality adds a lot of depth to the world and characters. The first story finds a beautiful girl riding the subway alone until a group of thugs get on. They steal her purse with hardly a word and empty its contents on the floor of the train. Brody happens to be sleeping on the train when all of this goes down. He’s basically waiting for a fight and finally one has come to him. He beats the shit out of the thugs and picks up the contents of the bag for the woman who runs from the train at the very next stop.

18938The next tale has Brody and Talia visiting the crime scene for one of the Penny Murderer’s victims to get some psychic residue. Brody picks up some images just as a man comes by to visit the site himself. They get into a fight that Brody ultimately gains the upper hand in. Then the psychic flash is even more powerful as he can see that this man is the husband of the victim. Brody lets the man go and promises that he’s going to find his wife’s murderer.

There are two more stories that are equally entertaining and as I said add a level of depth that I think was missing from the first volume of Brody’s Ghost. Writer/Artist Mark Crilley continues to improve upon his manga inspired series with this issue. Really this is a solid issue that does a lot right. Sure they’re just short stories that are only connected by the characters, but they really do a great job of adding to the world and reminding people like me why they’re interested in the series. If you’re curious about the series and want a low risk book, then this is the issue to pick up. From there you can pick up volume one and two if this wets your whistle.

Score: 4/5

Writer/Artist/ Creator: Mark Crilley Publisher: Dark Horse Comics Release Date: 12/21/11

Review: The Activity #1

Once in a great while there comes along a writer that really understands and excels within a genre, others like Warren Ellis, have a genre that they essentially "own." With Nathan Edmondson it’s clearly the Spy/Espionage genre that he not only understands, but is able to craft a new breed of story for a new generation of fans. The Activity shares many first issue elements with Edmondson’s first Image series Who Is Jake Ellis; a strong opening with action and a hook that keeps you reading. The story begins in Mexico City, with our team creating a diversion in a restaurant with the sprinkler system. This causes one man and his guards to cautiously exit through the kitchen when the lights go out on them. The switch is flipped again and the man finds himself at the mercy of two people dressed as staff and all of his guards disabled. They drug him and take him to the Chihuahuan Desert and hand him off to an unseen man, who attempts to guess their division of the military. Alas, one of the many secrets of this book.

activity_1_web_72After that we see the team members that include Weatherman, Bookstore, Speakeasy and Switchfoot prepping for their next mission and a new team member. Their mission is to clean up after a sloppy CIA agent that left behind a car and an office of paper work that could reveal him and the US government. That and figure out a nickname for the new person.

The pacing for The Activity is that of a tv show, with a cold open leading into the typical three act structure. But The Activity would never work as a tv show based on one production element… budget. With a comic the budget is endless and frankly if this was a TV show it would be cancelled after six episodes, but not before Fox dumped a ton of money into it. The set places for this story are endless which is apparent in this first issue alone. Each new setting gets this very cool bar on the left hand side of the page. Think of any spy movie when location data runs across the bottom of the screen, but instead this is elegantly worked in and comes across cool.

Edmondson comes out strong with this issue and frankly it’s some of his best work thus far. The issue almost seems like a love note to spy movies, with a panel that seems like it was swiped from the first Mission Impossible. The true strength of the story is that Edmondson adds elements of other genres to the book, including the heist/con genre. That added element mixes up the story in a way that truly has me interested in what can come next in this comic.

Let’s be honest, a comic is only as good as the art and Edmondson has found another talented artist to work with in Mitch Gerads. If Edmondson is at the top of this genre at writing, directly across from him is Gerads name in the art department. One page in particular highlights how powerful his art is and his ability as a storyteller. The page shows the team removing a body from a helicopter which is very simple, but the addition of a sunset and a close up on the characters faces spread out in a line, is very moving and well-crafted.

If you missed Who Is Jake Ellis then do not miss The Activity, not only does this book have the same level of excitement, but Edmondson has already hinted that this series has legs meaning it’s not going anywhere. If you’ve been reading any of the New 52 books dealing with clandestine groups and spies, then do yourself a favor and pick up a true “spy” book and see what the world outside of spandex is really like.

Score: 4/5

Writer: Nathan Edmondson Artist/Letter: Mitch Gerads Publisher: Image Comics Release Date: 12/21/11

Review: Godzilla: Kingdom of Monsters #10

There are three simple criteria that will make a comic book worth the money I make stocking shelves in the feminine hygiene aisles of Wal-Mart: 1) Is it fun? 2) Are there few enough things that piss me off when I read it? and 3) Do I finish the book wanting more? For three consecutive issues Godzilla: Kingdom of Monsters has passed all three criteria.

First off, it’s more fun than go-kart jousting. Issue 10 starts with monsters fighting. The middle part is monsters fighting. And the end part is a beautiful moment where Ryan Gosling pledges his love for Rachel McAdams in the rain. No, you fuck, the issue ends with monsters fighting.

Godzilla_KingdomofMonsters_10Mechagodzilla dukes it out with Thunder Thighs. Why? Because they’re huge monsters, and that’s what huge monsters do. They don’t bake pottery on weekends. They don’t tweet about dead celebrities. Monsters fight. Like they do in this ish. Also, tiny twin monarchs riding on Battra show up with desires to control Godzilla.

There’s really nothing that pissed me off about issue 10. The dialogue is tight, and the interruptions are few. Allie, the young girl and co-pilot of MechaG, doesn’t talk like a stupid little kid like the child in issue one of The Key of Z. I could follow the action since the art was crisp and there were no obscure action panel set-ups like I found in Voltron #1.

Okay, one thing pissed me off. The Incentive Cover (which I think of as a shitty way to get stores to order mass quantities) is of Hedora. The Smog Monster makes NO appearance in the book. C’mon guys, stop with this pandering. What about the little kid who’s sincerely trying to collect all the books for love of the character but will never get the variants because the asshole behind the counter painting his lead Warhammer 4000 miniatures will sell it for $25 just to make more money to buy more Quidditch t-shirts from Busted Tees. That’s not fair.

The ending was tantalizing; I did love the cliffhanger for issue 9 that brought us into this book. Nevertheless, I finished this comic satisfied--but upset because I wanted so much more. I cursed the 22 page limitations imposed on books. I wanted the kaiju fighting to go on and on.

Finally, a creative team gets how to handle a licensed group of characters.

Score: 5/5

Writer: Jason Ciaramella Artist: Victor Santos Publisher: IDW Publishing Price: $3.99

Review: Severed #5

Dustin gave this book a routing in his review of issue #4. Here’s where I ride in on my white horse like Johnny Depp in a Moroccan brothel and proclaim this book amazing, right? Wrong. Very, very wrong.

I understand what Severed is trying to do. Unfortunately comics might not be the best medium to convey this story. It’s a broad, sweeping tale that doesn’t condense well into separate, 22-page comic book issues.

Severed5Severed follows a boy named Jack who has set out to find his absent father. In this issue Jack travels with a stranger known as “The Salesman.” Turns out that The Salesman hides a sinister secret: he shaves rabbits and uses the fur to build merkins for demonic mimes. No, sorry. The Salesman eats babies.

Attila Futaki’s artwork provides an interesting spooky atmosphere to the book. I had only one issue with a bisected panel that made no sense. You can see it in the image below where the panel is broken down the face of the Salesman as he drives a car. I guess it shows a dark side and a light side to the Salesman. But why would the dark be on the same side as Jack when it’s the dark side he’s hiding from the boy?

The story, like I said, is too big for a comic book. Here’s my justification: the cover of issue five gives a nigh-on supernatural monster breaking through the image of a car passing in the night. We don’t get anything like that in this chapter. Instead, we get a dramatic scene where the Salesman confronts a local pimp, but nothing supernatural comes from it.

I got horror blue balls from this book. That’s the same sensation when you get jazzed about a Stephen King story but find out that it’s about a woman on an emotional journey and not about a giant spider from space fucking people up in the sewers of Derry.

Score: 1/5

Writers: Scott Snyder and Scott Tuft Artist: Attila Futaki Publisher: Image Comics

Review: Daomu #8

Do you like Asian mysticism? Do you like H.P. Lovecraft? Keep reading! If not, fuck off. Just kidding. You need to read this book. Grant me two subtle allowances for this review. One, I’m just jumping in on this comic on issue 8. Two, I’m going to provide the best reading of this book with my limited knowledge of Asian culture. So please be kind if I’m not accurate with some of my commentary; I mean no disrespect.

Artwork first. The book is beautifully illustrated. The depiction of subterranean light and shadowing is magnificent, and I would hang most of these panels up on my wall in place of those black velvet paintings of Waylon Jennings playing cards with Dale Earnhardt I won at the Louisville carnival and tractor pull.

Daomu #8The cover had me a little nervous because I mistook the creature featured as a Brood from the X-Men. Inside, the illustration of the creature is far more sinister and detailed. I can’t also help but to think of a sea creature from Lovecraft’s Dagon story with the monster’s round mouth, teeth, and scales. Nevertheless, I’m fixating on only one point of an overall beautifully illustrated book.

Story? You have to take my word that the story delivers. Why can’t I go into more detail? I don’t want to reveal a very cool plot point that had me stunned. Buy this book for only $2.99, and you will see what I mean. And keep in mind this is the first issue of the series that I’m reading. But what I can tell you is that the book follows a group of explorers/tomb robbers in a subterranean/sub oceanic terrain rife with booby traps (Shout out to my favorite Goonie, Data), monsters, and mystery.

This book made me happy. It’s the same way I feel after watching The Lion, The Witch, and The Wardrobe. Aw, hell. Don’t ask. Just trust me that this book provides an excellent example of visual storytelling.

Score: 4/5

Writer: Kennedy Xu Script: Colin Johnson Artist: Ken Chou Publisher: Image Comics Price: $2.99

Episode 10: 2011 Comic Round-Up

Well here it is, the final episode of the year! Hope it meets all your expectations (it won't). Hope you enjoy listening to it (you won't). This just a podcast full of opinions cherry picked from throughout the year. We're getting a face lift next year so we'll have a shiny new rapper wrapper. Thanks for listening and we hope you enjoy our "Highs" and "Lows" of comic books in 2011. tumblr_lvy1iqOoPS1qb4w95o1_500