Review: My Little Phony – A Brony Adventure

Well this is a thing. I say it that way because how else would you say it? Content aside this is actually a very interesting look at fandom. Fandom that is not limited to ponies, but also comics as well. Sure while the intended target is Bronies the male fandom for My Little Pony, you really could replace “pony” with anything: comics, movies, Pokemon, anime, Skittles. Seriously you can… I mean you’d have to change the ending, but it still works. The gist of the story is that two grown ass men are watching footage of the new “My Tiny Horsey” at Comic Con… yup Comic Con. One is an old school fan, preferring the original look of the Horsies while the other prefers their new look. They begin to one up each other in a series of douchbaggery that includes flash mobs, permanent tattoos, hair alteration and well… experimental surgery.

Really it’s the ending that you’re reading for. The story itself is a very quick read. Moreci and Seeley write some very believable dialogue and by that I mean that you will probably hate all the characters. The gem that they deliver really is the statement about fandom and that dedication to any creative construct that is corporate funded (let’s be honest it doesn’t matter who owns it) is not worth so much dedication and definitely not such… severe dedication. It’s amusing and the ending is quite funny.

MyPhony01-Cov-HaeserThe art is solid. I mean they capture the “horsies” and the fandom. The coloring for the real world felt too muted and weakened the art, but it wasn’t terrible. It just could have been better. Really with a different coloring style this book could have been fantastic looking and I think that would have made the spoof better. A good spoof should look better than the original and this falls short in that category.

As it stands, it’s an okay spoof. I don’t know who’s going to buy it. Lapsed My Little Pony fans? Current My Little Pony fans? People that dislike My Little Pony fans? You see… it’s a strange demographic that they’re chasing with this book. I hope they find their audience or upset the audience that they’re hoping for, but really it wasn’t for me. I figured I’ve reviewed an issue of My Little Pony, why not review a spoof… I’ve done that. I will say this, I love crazy little one shots like this. In five years this will be one of those things that you stumble upon and are amazed by.

Score: 3/5

Writers: Michael Moreci and Tim Seeley Artists: Ken Haeser and Kewber Baal Publisher: Dynamite Comics Price: $4.99 Release Date: 3/26/14

Review: Star Wars: Legacy #13

I’m really going to miss the day that Dark Horse is no longer able to publish anything from the Star Wars universe. I know that that day is getting closer and closer, but I promised myself that I would try to take advantage of each opportunity that I had to read my favorite comics from my favorite publisher. My monthly pull list is really going to shrink at the beginning of next year. But until then, I’ll keep reading as much as I can. So I’m glad to say that Star Wars: Legacy is one of the best Star Wars books out there, if not one of the best books in general. I jumped on to this series a little late, but it’s safe to say that I am on the edge of my seat every time that I pick up an issue. Corinna Bechko and Gabriel Hardman have found a way to stay loyal to Star Wars mythology, but bring something new and original to the universe. That couldn’t have been an easy feat. I have been a Star Wars fan for as long as I can remember, but I haven’t always been a fan of the newer stories that have been told. I’d like to think that the original trilogy never happened, and sometimes I still think that it was just a really bad nightmare after a night of heavily roofied drinks and greasy snacks, but the painful truth manages to surface from time to time. Anyway, I’m getting off topic. This comic is an instant classic, and I can’t wait for the hardcover omnibus that will inevitably take its place of honor on my shelf. So here’s what going on this month. After Ania crash lands the ship on which she is being held captive, she appears to be the only one that survived. Except maybe for Ramid. He may not be completely out for the count just yet. Unfortunately, there is a bounty hunter eagerly waiting for Ania to remove herself from the wreckage. Bust like most bounty hunters, this one isn’t really too concerned about the state of her bounty. Alive is good, but dead works just as well. I don’t know who this bounty hunter thinks they are, but Ania doesn’t plan on being taken without a fight.

STAR WARS LEGACY #13 coverThe script this month is really strong. This comic has one of the best casts in current comics. That makes it easier for a writer (I assume) to keep the dialogue strong and relevant. You actually care about what these folks are going through, especially when it isn’t just filler for the lack of story that actually exists in a lot of stuff that is being published today. The fact that this team isn’t on some kind of committee, is a sin. I’ll be curious to see what they move on to when this series eventually ends. I mean, there can only realistically be nine more issues, right? Maybe they’ll continue the series as Marvel. Who knows? I would still feel weird though. Dark Horse has kinda been my home for comics for a while. Luckily, Angel, Faith, and Buffy will still be around. I think that I’d start pulling my hair out if they ever left. But I digress.

And what more can I say about Gabe Hardman, other than that this dude rocks? His art just feels like Star Wars. He was obviously meant to draw this universe, if you believe in fate that is. His work kinda feels like movie concept art to me. I’ve always liked that look, but it is expertly constructed here in Legacy. Good stuff, man.

Well I’m still stoked for whatever happens next. And I guess that that’s all you can ask for when reading an ongoing series like this. You know, I always end up leaving a series after the fourth or fifth issue if it hasn’t managed to blow my skirt up yet. I knew right off the bat that I would be reading this until the end after the first issue. Well I at least hoped that I would. Looks like I will be.

Score: 5/5

Writer: Corinna Bechko & Gabriel Hardman Artist: Gabriel Hardman Publisher: Dark Horse Price: $2.99 Release Date: 3/26/14

Review: Captain Midnight #9

"Can we talk about how badass Captain Midnight is for a minute?" This is one of the opening lines from Issue #9. And it is a line that makes for a perfect opening to a near perfect story. Beginning the "For a Better Tomorrow" arc, Joshua Williamson and Fernando Dagnino have made an impressive reintroduction of a 1940's comic icon making him relevant again. Everything has been really good.  But I think with the ninth installment of this series, that it just might be the best to date.  It has all the elements... action... suspense... even some humor too. But it also has a surprise ending that changes everything in how the story has advanced. We are placed in a more dark and sinister scenario that will likely effect our hero to his very core.  But it also has now began to let this hero from the 1940s learn that life is much more complicated in the 2010's, with more personal and harder to recognize bad guys than the standard Nazi fare that he is used to fighting. In this issue, mostly narrated from the perspective of fighter pilot (and mega Midnight fanboy) Rick Marshall, we bare witness to the strength and tenacity of Jim Albright as he takes on his arch nemesis Fury Shark head on and with no regard for the consequences. Like Mr. Marshall, I concur with the "badass" assessment. The first half of the story works directly to that fact as Midnight takes care of his business in brutal non 1940's style violence. The dude is hardcore, no matter what decade he is residing.

CAPTAIN MIDNIGHT #9 coverBut that is just half of the story. Williamson has carved up a second half that puts a matching "hiya" to the action as we begin to find out more information on what became of Captain Midnight's former sidekick and best friend Chuck Ramsey. Hint, it isn't looking pretty. What it is looking like though is that "For a Better Tomorrow" is shaping up to be one hell of an arc, putting a firm foundation block in Dark Horse Comics' "experiment" with superhero stories through its Project Black Sky line.

Joshua Williamson has really been hitting his writing chops as he has generated a healthy mixture of old school serialized action story with brutal contemporary drama forming a comic cocktail of supreme enjoyment. It is real top shelf stuff. Frenando Dagnino likewise has blended old and new together in a perfect mix making stone jawed "tough guy" characters acting out in a modern and not so pretty violent reality. Combined we get just an awesome bit of entertainment at a very affordable price.

Project Black Sky has been a pretty bold initiative by Dark Horse. I don't know how well they have succeeded in all if their undertakings. But with their flagship offering in this line, Captain Midnight, they have nailed it.  He might not be getting the same readership as the heavies from the Big Two. But he can definitely hold his own. Plus, his costume is pretty sweet too.

Score: 5/5

Writer: Joshua Williamson Artist: Fernando Dagnino Publisher: Dark Horse Comics Price: $3.99 Release Date: 3/26/14

Review: Fatale #21

You know I love this series; I feel like I have never even mentioned how much Sean Phillips’ art captures this series. Maybe I have, but oh well. The beginning two pages just shows the range of this man. It is amazing how he gets every shadow, curve, and gore to capture the story line. I cannot get enough of his range. The colors are just perfect bringing in all those dark hints with subtle but vibrant tones. Fatale has it all. Last issue brought the past and present together with Nelson and Nicolas. Nelson fell hard for Jo and searched until his time was over for her everlasting affection. Nicolas, quite frankly, got the crap beat out of him. Nicolas felt it physically and mentally and now wakes up to a new place. We don’t exactly know where on a map Jo and Nicolas are. Like last issue we get a connection from the past to the present. But unlike last issue, it is a present connection with the past. I found this to be very interesting way of setting up the plot. I love the time flips. It leads to an understanding of lots of different characters, but no doubt give the book appeal.

This last push by Phillips and Brubaker is proving to be worth the work. I am blown away with how amazing everything is turning out. This issue gives us some real insight on the questions that hang over everyone’s head...but then at the same time there is still so much to answer!

fatale21-coverWhat surprised me most about this issue was the drawn that Jo has over Nicolas. I don’t know why but I thought he would be immune to her powers. Silly me. When they first meet, Nicolas seems to be truly curious about his uncle and not so much Jo, only the role that she played in his life. But this issues proves me wrong and in fact shows Jo controlling Nicolas’ mind. It seems like a gift to be able to have this awesome power, but we know that she can’t turn it off. Jo truly embodies a curse that will reveal an underlying gang of men searching for the ultimate sacrifice.

We get introduced to a new character named Otto whose house Nicolas is at. Otto is a new man to us, but is a friend of Jo’s. Honestly he is probably her only true friend and this will make sense once you pick up the comic. What is crazy about Fatale is that every time we get introduced to a new character that will last some time, it is always a man. We meet very few women. I am wondering why Jo hasn’t found comfort in women. This could be her safe haven. Or the women could fall for her too. The curse clearly singles out men, but at the same time it would be interesting if women were involved. We had one woman in our 90s era story and I liked seeing the dynamic between the two.

Fatale is such a good comic. I would hate for anyone to miss out on any issue, but this one really is good about answering some of our questions. It is leading up to something epic.

Score: 5/5

Writer: Ed Brubaker Artist: Sean Phillips Publisher: Image Comics Price: $3.50 Release Date: 3/26/14

Can You Really Trust Captain America?

Our good friend Jason Inman was kind enough to share this video spoofing on Captain America. It's very nerdy, making it very good! Check it out and check out Jason's other videos on his youtube channel as well! https://www.youtube.com/watch?v=A6LVcV2Ksiw

Trailer Time: Rai #1 From Valiant

https://www.youtube.com/watch?v=Ch1Ted_712o&list=UUDM9CzQF3WDp1wVVg3cKNvw I mean it's Matt Kindt so you know I'll be there for it. What else is left to say?

From Valiant:

 

Valiant is proud to debut the official video trailer for RAI #1 – the FIRST ISSUE of an all-new ongoing series from New York Times best-selling writer Matt Kindt (UnityMind MGMT) and superstar artist Clayton Crain (X-ForceCarnage)! Now set to arrive in stores on April 30th – one week earlier than previously solicited, and just in time for Free Comic Book Day 2014 – discover the world of 41st century Japan with an all-new vision of the future unlike anything you've seen before!

The year is 4001 A.D. – led by the artificial intelligence called “Father,” the island nation of Japan has expanded out of the Pacific and into geosynchronous orbit with the ravaged Earth below. With billions to feed and protect, it has fallen to one solitary guardian to enforce the law of Father’s empire – the mysterious folk hero known as Rai. They say he can appear out of nowhere. They say he is a spirit…the ghost of Japan. But when the first murder in a thousand years threatens to topple Father’s benevolent reign, Rai will be forced to confront the true face of a nation transformed…and his own long-lost humanity…

On April 30thMatt Kindt and Clayton Crain’s one-of-a-kind adventure proves that there is nothing else in comics like RAI! Contact your local retailer to pre-order your copy today, and look for the RAI #1 PLUS EDITION – featuring 15+ pages of all-new, in-story content that won't be collected for the trade and limited to initial orders – in stores the same day!

This summer, there's six new reasons to read VALIANT FIRST! Beginning with RAI #1, look for a major new #1 release from VALIANT FIRST each month – and a brand new reason to jump on board the most acclaimed publishing line in comics today:

  • MAY: RAI #1 by Matt Kindt & Clayton Crain
  • JUNE: ARMOR HUNTERS #1 by Robert Venditti & Doug Braithwaite
  • JULY: ARMOR HUNTERS: BLOODSHOT #1 by Joe Harris & Trevor Hairsine
  • JULY: ARMOR HUNTERS: HARBINGER #1 by Joshua Dysart & Robert Gill
  • AUGUST: THE DELINQUENTS by Fred Van Lente, James Asmus & Kano
  • SEPTEMBER: THE DEATH–DEFYING DR. MIRAGE by Jen Van Meter & Roberto de la Torre

For a sneak peek inside each monumental VALIANT FIRST release, look for the ARMOR HUNTERS FCBD 2014 SPECIAL – featuring previews of RAI #1ARMOR HUNTERS #1 (of 4)X-O MANOWAR #24 (PRELUDE TO ARMOR HUNTERS), and much more – in participating Free Comic Book Dayretailers everywhere on May 3rd, 2014!

For more information, visit Valiant on Facebook, on Twitter, on Tumblr, and at ValiantUniverse.com. For Valiant merchandise and more, visit ValiantStore.com. For more information on Free Comic Book Day, visit FreeComicBookDay.com.

RAI #1 (VALIANT FIRST) Written by MATT KINDT Art by CLAYTON CRAIN Cover A by CLAYTON CRAIN (MAR141386) Cover B by BRYAN HITCH (MAR141387) Cover C by STEPHEN SEGOVIA (MAR141388) Cover D by RAUL ALLEN (MAR141389) Variant Cover by KHARI EVANS (MAR141392) Variant Cover by TREVOR HAIRSINE (MAR141393) Variant Cover by DAVID AJA & RAUL ALLEN (MAR141394) Blank Cover also available (MAR141390) $3.99/T+/32 pgs. ON SALE 4/30/14 (FOC – 4/7/14)

RAI #1 PLUS EDITION* (VALIANT FIRST) Written by MATT KINDT Art & Cover by CLAYTON CRAIN $4.99/T+/48 pgs. ON SALE 4/30/14 (FOC – 4/7/14)

Review: WWE Superstars #3

Well this is it! This is the “go home” issue for Super Genius’ WWE Superstars. In comic book lingo, this is the third release out of the four issue mini. Did I ever mention that comic book fans and wrestling fans are…never mind. When we last left Cena and Orton they were tied up together in the middle of nowhere courtesy of the Wyatt Family. As Cena and Orton remind each other that they are not friends, Cena comes up with an idea to escape just in time to come face to face with The Wyatts.

Across town, urban renegade C.M. Punk and Rey Misterio have taken a tip from Hornswoggle on the location of AJ Lee. When the boys hit the meat warehouse they run into a little surprise, Christen and Cesaro. It takes to some back massive up by the name of, the Great Khali to get the boys to their next lead that could revile the locating AJ.

WWE03-FINALMeanwhile Big Show and Kane are leaning on Del Rio now that a lot of leads are pointing to him. But then from out of nowhere, The Shield raid Del Rio’s place and extract him on some real Navy Seals shit. When Del Rio hooks up with the Bella’s to reveal AJ’s location they are all met with a big surprise.

That’s about as good as it gets without breaking kayfabe or giving away too much of the story. I will say that Foley and Riches have done a fair job of giving a good handful of superstars’ exposure. The more the story progresses the more the wrestler’s personality traits immerge. It’s mainly due to the fact that the narrative has become more focused and tight by pushing the main talent...er characters.

There are even a few decent action panels in this issue. Cena and Orton and the Wyatts do their thing. But the stand out had to be The Shield’s raid to grab Del Rio. Damn it was short but sweet, but I’m kind of a sucker for The Shield.

The story here is of course a slow burn and with the promise of a “battle royal” to end things could be a huge pay off is waiting in the wings.

I know you guys, “can’t see me” but one you should most definitely see Super Genius’ and their WWE Superstars comic.

Score: 3/5

Writer: Mick Foley w/ Shane Riches Artist: Alitha Martinez Publisher: Papercutz/Super Genius Price: $3.99 Release Date: 3/19/14

Building Forts In "The Woods" With Michael Dialynas

You may recall a few weeks ago we had plenty of teasers going up for a new title from Boom Studios. Well that title turned out to be The Woods written by James Tynion IV and artist Michael Dialynas. I had the chance to talk to Michael about his role on the book, the character designs and even some Teenage Mutant Ninja Turtles talk! Yup, that happens. The book is out on May 7th, from Boom, but in the meantime enjoy the interview-- [Dustin Cabeal] For those of us that know your work on Dark Horse Comics’ Amala’s Blade, how is The Woods going to be different and what are you hoping to do that’s different?

[Michael Dialynas] Well The Woods is VERY different from Amala's Blade and it’s what I like about it. I prefer to try out new things in life and comics. My friends bust my balls because I will always order the weirdest food and drinks. I say, "You never know if you like it unless you try it."

So in that way I like to change it up with my comics. I've done many different kinds of styles from all-ages to Victorian zombies. Amala's Blade was an action/sci-fi/fantasy/adventure with a ghost monkey. The Woods, on the other hand, is a sci-fi/mystery with teenagers so I get to try my hand at some weird creatures and emotional moments between teenagers. The first few issues have been fun but we are just scratching the surface with the adventure. You're gonna love it. I know I do!

[DC] There were several teasers for The Woods that gave me the impression that the story was going to be character driven. Is that accurate and if not how would you describe the series?

[MD] No it actually is really character driven. We discover this alien world through the eyes of our teenage gang. Each kid's ambitions and problems drive the story further into the Woods.

[DC] Going back to the teasers, each of the characters had a stereotype/archetype that they were labelled with. How heavily is that factoring into the story and how will you be bringing out these different aspects in the characters visually? [MD] These labels reflect a lot of each character. When James first sent me the list of characters and who they are, he never really asked for any specific look but gave me a general feeling about each of these characters' upbringing and problems. Armed with these details, James and I talked about the looks and musical tastes of each kid and created their personal looks.

Visually, I've teased some of their character traits in ways. I don't like to over-design things so I kept it simple.  i.e. Issac (The Wimp) has a Stormtrooper tee for two reasons: 1) He's a Star Wars fan and 2) he follows his friend Adrian blindly. I do hope he shows more Boba Fett in the future.

[DC] Did you design all of the characters? Also which one was either your favorite to design or to illustrate?

[MD] Yep, I designed the looks of the kids with some great feedback from my editors and James. We have a good synergy between us.

My favourite characters to draw are Karen and Calder. Karen has a great little outfit cause she's basically running around the alien planet in a field-hockey dress and knee-high socks and Calder has a badass look to him with his skull tee and flannel shirt. His design was heavily inspired by Bender from "The Breakfast Club." He's the crazy/witty guy and you can tell the moment you see him.

But characters aside, my favourite things to illustrate are the ALIENS, you know, 'cause ALIENS!

The lil' space monkey is a treat every time he's on the page and there are a whole load of crazy new ones to design further on.

You should ask me this question again eight issues in so I can talk more openly the things I'll be drawing next month. I've got a lot of research to do for what happens then and it's gonna be awesome!

'Cause ALIENS!

[DC] "Cause Aliens" is the best answer ever, I will have to check in with you after issue eight!

[DC] How did you get hooked up with James Tynion on this project? [MD] My good editors Jasmine and Eric from BOOM! asked me nicely to draw some crazy alien-on-teenager action and they seemed to like it. Then we met in New York and high-fived over burgers and drinks. #BoomBurgers

[DC] What has been your favorite redesign on the new TMNT cartoon and which has been your least favorite? (It’s hard for me to pick right now because most of season 2’s villains have been terrible looking) [MD] Oooh, Turtles! I've had a great time watching the new series. They've really nailed it down and made it their own. Mikey is SO cute and fun! I really liked what they did with Leatherhead and Rahzar. I didn't expect to see a double mutation in this series and thankfully 'cause of that they got rid of that Dogpound guy, I hated him. I get that it's a kid’s series but most of the villains' looks have been a hit and miss personally, especially from the first season.

Snakeweed, Spider bytez, and Spyroach are on the bottom looks!

But the main thing is that the Turtles are top-notch and that’s all that matters to me at the end of the day.

https://www.youtube.com/watch?v=jYHhNGnZExk

Booyakasha!

[DC] I'm with you there on the redesigns, they are the worst part of the show for me personally. They nailed the Turtles, but dropped the ball on the rest of the mutants. ---

TheWoods_DialynasWrap

Well there you have it! We'd like to thank Michael for his time and Boom for helping set this interview up. The Woods will be out on May 7th, from Boom! Studios. If you want to lock in on the first six issues they have a pretty cool subscription bundle to check out. You can also follow Michael on Twitter - @TheWoodenKing

Review: Titanfall (X-Box One)

Respawn’s sci-fi shooter Titianfall is the main reason that I chose to buy an Xbox One. When it was first announced, I crapped my pants due to pure excitement because First Person Shooters and big ass Mech robots are two of my favorite things. Then I though what most of the gaming world did, Is Titanfall “just Call of Duty with Mechs”? The short version: In the future the human race aims to colonize the “Frontier”, a location in the far reaches of space, all thanks to the discovery of light speed. As man becomes more comfortable with life in the Frontier, fast forward and a group dubbed “The Militia” are  being harassed by the I.M.C (Interstellar Manufacturing Corporation) an evolution of Hammond Robotics; the developers of all robotics including the Titians. Basically, The Militia sees the I.M.C as oppressors and the I.M.C sees the Militia as terrorists. They both struggle for the control for resources justifying the fight.

In the Campaign you can experience the story from both sides in a 6 versus 6 battles. All played against human opponents. Not a traditional campaign presentation that most FPS present and I think that’s where the story emersion is lost. Most of the story is delivered through voice over and five inch pop up screen that pop up on your players hud. But with the intense fast paced action it will take a few play-throughs to completely digest it…or care.

It’s almost like Respawn was like, “Fuck a story right?” It’s a FPS and most FPS either try way too hard to deliver a story or it doesn’t try at all. It’s all about the multiplayer, right Bro? Which is a good thing for Titianfall because there’s nothing but multiplayer here and thankfully it’s fun as hell.

The player takes control of Pilots and Titans. When you play as the Pilot, the first thing you noticed is the speed and fluidness to the movement. Thanks to an array of offence such as double jumping, wall running, anti-Titian weapons and tactical abilities you can be a challenge to the massive Titians.  Weapon wise, it’s just like any modern day FPS in that you unlock weapons, attachments and load-outs as you level up. In the mist of playing you will unlock challenges, kill a certain number of adversaries with particular gun for example. This will unlock an item called Burn Cards. They are a type of “power-up” that vary from weapons power, to lowering Titian build time, all of which will be available until you die.

The Titans play the same way giving you three models to choose from with an array of speed, defense and talents. Of course there are choices of different weapons. From chain guns to rail guns and an array of rocket salvos that can compliment you primary gun. There are also different types of shields to protect you beasts who happen to also be equipped with different Kits that will aid your metal monsters.

Also on the field are Specters and Grunts; computer controlled adversaries that act on their own and are pretty much worthless.  They mostly wander around the battle field doing zero to minimal damage to Pilots. On the plus side, they are a fast way to level your weapons up and of course progressing through challenges. Such as killing “X” amount of Grunts with a certain weapons.

A category that that Titanfall excels at is level design. They are clearly built with both Pilots and Titians in mind. From tunnels to rubble the Pilots can scurry from location to location, keeping away from the Titan’s unmatchable strength giving them an edge to strike. With game types like CTF, Hard Points, Attrition (Death Match) Last Titian Standing and Pilot Hunter ( where kill Pilots is the only way to add to the team score) the maps really become versatile and quite enjoyable.  It would have been nice to see some destructible environments, (in the vain of Battlefield 4). There are these massive machines destroying each other, let’s see the carnage drenched aftermath.

With a non-existence story mode Titanfall still manages to embody the fast pace FPS fun. How long that can last is up to the player. So at the end of the day Titianfall feels more like Unreal Torment than Call of Duty and at the end of the day, that’s okay.

Score: 4/5

Rated: Mature Developer: Respawn Entertainment Publisher: EA Games Price: $59.99 USD Release Date: March 11, 2014 Platform Reviewed: Xbox One

Trailer Time: X-Men Days of Future Past -- Trailer 2

https://www.youtube.com/watch?v=6acRHWnfZAE Rather than over analyzing the trailer and picking out all the different character scenes, I'm just going to say that the trailer was good. I hope that it translates into a good movie, but since trailers because their own mini-industry in the film industry it's hard to say. I dug it though.

Poster Time: Hercules... The Rock One, Not The Other One That Looks Like Gladiator

It's a movie poster for sure. I find the quality of the picture kind of strange though. It just looks off, almost like a professional camera wasn't used. I like the Rock, but I hate Brett Ratner... also the only reason this was a comic first was because the creator of the comic couldn't get it made as a movie first.  As it was pointed out to me by Dave Elliot on Twitter it was developed as a comic first. hercules1

Getting Lucid With Boom's 'Translucid' From Claudio Sanchez and Chondra Echert

We sat down with husband-and-wife writing duo Claudio Sanchez (The Amory Wars) and Chondra Echert (Kill Audio) to talk about their upcoming miniseries from BOOM!, Translucid. Translucid tells the story of The Navigator and the Horse, a hero and a villain, deconstructing the concept of arch-nemeses. Check out what they had to say: NICK: What kind of world are you building for The Navigator and The Horse?

CLAUDIO SANCHEZ: The world of The Navigator and The Horse is set in NYC, where heroes and villains don't have superpowers per say.  They are just ordinary people inspired to do good and bad.  We wanted to keep the landscape familiar and the story set in reality as much as possible.  

NICK: How many issues are you planning for the series?

CS:  The series will be six issues.  

NICK: How difficult is it making the transition from world-spanning epics and disaster storylines (The Amory Wars and Key of Z) to a more contained world like TRANSLUCID?

CS: It's the difference between a game of chess and a game of checkers.  The board is the same, but the plays and rules are different.   

CHONDRA ECHERT: We like to think we tell stories about people and the dynamics and relationships that transpire within the delicate system of humanity. Our characters are affected by different catalysts in the world of Translucid versus the zombie-infested landscape of Key of Z or the science fiction universe of The Amory Wars, but the human element of the unknown is still there.

NICK: What drew you in to newcomer Daniel Bayliss's art and make you feel he was the perfect choice for TRANSLUCID?

CE: When our editors Ian Brill and Jasmine Amiri over at BOOM! brought us Daniel as a possible artist for the series, we fell in love with his unique, fresh style immediately. His work is a very cool dichotomy of simplistic, yet complex—much like the story we wanted to tell. We eventually did a little digging and found a Batman/Joker fan piece that he had created with Gerardo Preciado called The Deal, basically exploring the relationship and deep friendship between the duo. It's a really beautiful, dark story. We all agreed that he was the perfect artist to capture the feeling of Translucid and the complexities of the relationship between our own hero and villain.

NICK: What is the working dynamic between the two of you as a husband-and-wife duo? Are there things you miss about working solo?

CS: For me, it feels most rewarding when there's a collaborative effort, especially considering I am with my writing partner pretty much 24 hours a day. It's not that we have to communicate over emails or phone calls to make progress. Personally, I feel much more creative when I have free range to be open and productive. Chonny and I have our own projects that we work on alone as well, with other stories in the works and music, of course. Those solo endeavors are fun to work on in another capacity. Collaboration and working alone are just different animals.

CE: As a husband-and-wife writing duo, the dynamic is very streamlined and most importantly, knows no working hours. We are open to brainstorm and be creative any time the mood strikes. It's not uncommon for Claudio to wake up at some ungodly hour and throw ideas at me while I'm half asleep. We're also very in tune with the other's strengths and know what each of us is bringing. I love the complexity that a collaboration brings to a story.

NICK: If there was an opening title crawl to this series, ala STAR WARS, what would it read?

CS: "In a city not far away, a lonely child has grown to become the greatest superhero the world has ever known. Calling himself The Navigator, his bravery inspires millions, none more poignant than a villain known as The Horse, who finds purpose in this fragile hero.   

But as familiarity breeds contempt, so does time change the once dynamic relationship between hero and villain. The Navigator is failing, his reliance on The Horse a detriment to the well-being of the city. In turn, The Horse has decided to cut ties with his once-beloved hero. Only, to do so, he must deconstruct The Navigator's origin to truly put an end to him once and for all..." --- And there you have it! Translucid #1 is out April 16th from BOOM! featuring one cover by Jeff Stokely and one by Ming Doyle. Check it out!

Review: Ghosted #8

Written by Guest Contributor: Jordan North Evil witches, ancient curses, haunted jungles, oh my! The macabre never stops in Ghosted, fortunately, me and macabre have a thing. It's in this very area that this comic book shines. Behind the pulp, the damsels and the daunting bad-guys with foreign accents and goons with big guns, this is a ghost story,pure and simple, and now, at issue #8, Ghosted has solidified its trademark.

If the haunted mansion and its gaggle of malevolent spirits was scary, the brotherhood of the closed book and their compound is a goddamn Lovecraftian nightmare. Demonic books are written by possessed girls in dank halls, evil old men with names like El Maestro fix their inexplicably spooky pupiless eyes on our heroes in the darkness, and Jackson Winter proves once again that he's fate's sick equivalent of an episode of Punk`d, generating more bad luck than most motherfuckers could hope to have in their most masochistic nightmares.

Ghosted08covIssue #8, while lacking some of the epic feel and forward progression of some of the other issues, still does a damn good job of being an all around exciting and original comic (don’t worry,a hefty portion of slit throats and nut-kicks still make it into the mix), sitting and asking yourself, “how the hell does he make it out of this one?” has rarely been this fun, and if anything this issues really does prove no holds are barred with a last page that'll make you chuckle and say, “Damn, Joshua Williamson will go where he needs to keep it interesting.” I’ve said it before and ill say it again, Ghosted is one of the most fun, easy to read and imaginative books on my pull right now. I enjoy every issue, and I think you would too.

Score: 4/5

Writer: Joshua Williamson Artist: Davide Gianfelice Publisher: Image/Skybound Entertainment Price: $2.99 Release Date: 3/19/14

Episode 125: A Conversation With Fried Comics

Yesterday we had the pleasure of sitting down with Clay Adams and Alexandre O. Philippe of Fried Comics to talk about everything they have going on! Of course we start with Pregnant Bitches of War and move on to Deadskins, but they gave us some new info on Red Christmas along with some interesting information about the Fried Universe. Oh you don't know what that is? I guess you're going to have to tune in and find out. If you haven't yet already visited FriedComics.com then you should definitely check it out HERE, but you can also find them on Facebook and Twitter. CBMFP is GO!

Clay and Alexandre

Clay and Alexandre

And of course the lovable rascal Frieda!

friedaHere's our previous two episodes in case you missed them!

Remember BMX XXX? No You Don't So Watch These Guys Play It!

Oh man... this game looks terrible. The youtube channel Continue? sit down to play the game that was once Dave Mirra BMX, but sucked so hard that they decided to put boobies in it and get sued by Mirra. The video is pretty funny and I'm just kind of glad that games like this used to get made. Of course Acclaim isn't around anymore probably because of games like this. https://www.youtube.com/watch?v=GmplIT8PlsI#t=146

Review: The Shadow Hero #1 & 2

The Shadow Hero is an interesting property for many reasons. The comic itself is inspired by a forties comic book character called The Green Turtle which could possibly be the first Asian-American superhero. The Shadow Hero is from creators Gene Luen Yang & Sonny Liew and they’ve revived the Green Turtle which has fallen into irrelevance since its debut in the forties. Now some people would say, “well that’s not a new idea” and yeah they’re a fraction of a sliver right, but then when you look at the bulk of comics being printed more of them are old superheroes. Also take in the fact that the story is all Yang & Liew. The full version of The Shadow Hero is shipping in July, but in the meantime First Second Books and the creators are releasing the entire story in digital chapters. It’s an interesting idea that seems to have worked for them in the past making me wonder why more publishers haven’t tried it.

The first issue kicks off in China, 1911 as the Ching Dynasty is collapsing and four spirits of China are meeting to decide how to restore the country. There’s the Dragon, Tiger, Phoenix and Tortoise spirits and they all have their feelings on what has worked, but more so what won’t work. Except Tortoise. He remains silent and eventually boards a boat to America, the other spirits watch and calls him a coward as he seemingly abandons them. Eventually the Tortoise finds a man so drunk that he can’t remember how he got on board the ship, they make a deal and the Tortoise takes up residence in the man’s shadow. That man becomes the father of our main character Hank.

The Shadow Hero #1-1Afterwards we’re introduced to Hank’s mother as it’s explained how her family came to America. The young girl dreamed of America with its ivory skinned women, motion pictures and automobiles. Of course she was disappointed when she arrived and found it to be louder, ruder versions of all those things. She basically gives up on dreams and just going with the flow of life. Eventually she marries our drunk from before as he’s cleaned up his life and has a successful grocery store. Everything is “meh” to her and her only excitement or joy comes from working for rich white people; so much so that she stays away from her own husband and son just to work more.

The first issue really is a great introduction to our main characters. We do eventually get to Hank, but he really shines in the second issue. An encounter with a superhero changes Hank’s mom’s life and she suddenly wants her son to be a superhero.

In the second issue our superhero crazed mom begins spending more and more time with her family, but specifically Hank. She has this wonderful way of singing his name which lets him know to expect the worst. After doing some “research” Hank’s mom begins exposing him to all kinds of dangerous situations to develop some freak powers. It’s a great tip of the hat to other superhero comics and a strangely touching moment between a son and his mother that’s never really noticed him most of his life.

When it becomes clear that Hank is not going to develop random super powers, his mom sends him to learn “kung-fu” from one of his uncles or at least a man he calls his uncle. Uncle Wun is not teaching him kung-fu though, instead he’s just teaching him how to fight and win.

My one and only gripe with the story has nothing to do with the story. It’s actually with the lettering. Since the story primarily follows and stars Chinese-Americans, I would have preferred the English be bracketed rather than the Cantonese. I know that goes against the norm of comic books, but English isn’t the primary language of the characters. By having the English appear un-bracketed it gives the impression that it’s the dominate language. Now granted this doesn’t take away from the story, but it would have made more sense and amplified the perspective of the tale.

When it comes to books published by First Second I’m a bit of a mark for them. I’ve yet to read a single title that I didn’t enjoy and so going in to The Shadow Hero I had high expectations. The same is true of Gene Luen Yang’s work; granted I haven’t read everything he’s done, but what I have I’ve enjoyed every page. All bias aside, each chapter really is a complete and standalone section of the story. It’s strange because I read two series just this week that were essentially full stories broken up into single issues, but unlike The Shadow Hero they absolutely relied on you having read everything from the previous issues. Sure to a degree you need to read the first issue to get everything in the second which is the base of monthly storytelling, but each issue should contain its own story whether it’s told in a three-part act or not.

The Shadow Hero is very immersive and I know that comes from Yang. His writing sucks you in and shuts out the rest of the world. Even though the first two issues are used to establish the world and really to introduce the characters, you’re still left with an impression of them. I wouldn’t say I know any of the characters, but I understand them and can relate to them to a degree. We’re still getting to know Hank and his family and that’s not something you want rushed.

The Shadow Hero #2-1Another strong reason you can get sucked into this book is Sonny Liew’s artwork. Liew transports you back to this golden age, early days of the American Dream. Even when the superheroes arrive it still somehow feels real. Marvel gets a lot of credit for having a “real” universe, but I would say that the creative team has managed to make one of their own and it comes across far more grounded too.

Part of what makes this story alive is the characters and Liew’s wonderful rendering of them. Each person has a distinct design and it’s so distinct that you can spot them at different times of their life. We see Hank’s mom grow up before our eyes, but when I jumped back to see her as a child I could see the similarities in the face that we all carry with us through life. It was this moment that I could see just how talented Liew really is.

Liew excels in another area as well. The first issue is all about our characters, but the second issue has physical comedy and action. There’s a quick battle at the end of the second issue and it flowed like watching a well-choreographed movie filmed by cinematographer that understands fighting. It was magic on the page and made me very excited to see what happens in the rest of the series.

Some people might wait until July and gobble up this entire story at once and I can’t really blame them, but then some might not be able to wait that long and I get that as well. However you want to read the story; be it in well-crafted chapters that manage to tell a complete portion of the story or in a complete graphic novel form… do so. There’s no wrong way and even without reading the entire story I know there’s not going to be a recommended reading style either.

Lastly here’s something to think about. Superheroes started off representing the repressed, the little guy that dreamed of the power to stand up for themselves. They represented the people they were defending. I can’t say that’s true anymore with modern superheroes, but with The Shadow Hero I see it… and it’s really good.

Score: 5/5

Creators: Gene Luen Yang & Sonny Liew Publisher: First Second Books Price: $0.99 – First Issue, $1.99 – Second Issue Digital Only

Review: Enormous #1 & 2

I’m not going to start this review the way you expect. My usual style is not going to be present because I have to start with the truth. I didn’t want to read these issues. Before I continue you need some info on Enormous. Originally this story published a one-shot at Image Comics (I believe through Shadowline because they were into printing oversized issues at the time) and was just a one-shot/mini-graphic novel. To put it moderately… I didn’t like it. At least not the story. The world of Enormous is one that has been taken over by giant animals. These animals look like mutated versions of the beasts we know today, but if a mad scientist had gotten a hold of the creation batter and made them a bit messed up… and enormous. The story… was about people. And those people were really annoying. I didn’t like them or care about them and because it was a one-shot there really wasn’t enough time to do anything to make me care or like them. I didn’t even like hating the bad guy and yes there was a bad guy other than the giant monsters.

You may have noticed that I established that the world is populated by giant mutated looking animals and then proceeded to tell you that the story itself was about people. You can imagine my disappointment when the kaiju esque creatures were only given a small role in the story… the role of eye candy.

Enormous #1-1Now Enormous has rolled back around for a second time and the story is spreading out from the original tale. This comic series actually takes place on E-Day, which is when the giant creatures first attacked. The first volume of the story takes place years after and the new live-action short film picks up after that story.

Now with that all in perspective you can understand that when I say that I liked the first two issues of this new series, I don’t say that lightly. Now that doesn’t mean that the issues are perfect or that I’m running out to get a back tat with one of the kaiju plastered shoulder to shoulder, but yes I was impressed by these first two issues compared to the original series.

The main reason being, that the series has a better understanding of what it is or at least what the story is at this point. It’s not about the last-ditch efforts of humanity to survive in a land where they are no longer the top of the food chain. Right now it’s a summer blockbuster action flick with giant fucking monster. Plain and simple.

The story mainly follows the character Ellen as she desperately attempts to get to her mother during the attack. After visiting her father’s grave she and her girlfriend Megan head back into the city. From the highway they see the attack start and the military scrambling towards the city, but at this point no one knows what’s attacking. Ellen manages to make it to her mother and in monster action movie style she’s put into a fight for her life to get them both out harm’s way.

Overall the pacing of the story is good. The first issue jumps around a lot as it builds toward the monsters reveals. Even though this story is a prequel and most people are going to know or have learned that there’s another volume, it’s still important to build towards that reveal or you risk deflating the attack. Thankfully it doesn’t take too long to get there.

Enormous #2-1The dialogue was stiff at times; Ellen and Megan really don’t say anything worthwhile until they’re splitting up. Otherwise the writing was good and again I think this is due to the fact that it wasn’t trying to solely focus on the people, but the kaiju/monsters as well.

Original artist Mehdi Cheggour returns and you’ll be glad about that. Cheggour’s style has actually grown and changed from the one-shot. The coloring seemed very different, but it would be ridiculous to pretend that it’s better on one volume compared to the other and really the differences are minor. The giant beasts also seemed to have different designs, but then we also saw them at a time in which they had taken over the land. Overall Cheggour’s style is very good and his action scenes were wonderful. Not only was the action easy to follow, but again it had a summer blockbuster feel. When Ellen is jumping from objects running for her life, it’s very intense and that’s all Cheggour’s visuals.

By no means am I giving this book a free pass in the future, but it sure as hell impressed me with these two issues. If you like the original one-shot then you’re definitely going to like this new series and if you didn’t… well I was there with you. In fact I might just have to go back and re-read the first volume because of this new series. We’ll see, but for now you should check it out. It’s also worth noting that the first issue is something like forty-four pages for $3.99 which is well worth the price.

Score: 4/5

Writer: Tim Daniel Artist: Mehdi Cheggour Publisher: 215 Ink/Fifth World Price: $3.99 – First Issue, $2.99 – Second Issue